Its something I had to learn about as well, the distinction. The thing we can do, that I think no else can credibly do, is make the virtual character [that you encounter in this digital world] interactive, make them actually respond to you, respond to your gaze, your actions. Its costing them millions but what has it got to do with mental health? The potential for backlash, if we did it wrong, would be immense. I did think there would be a lot more of that. Not only does the company have experience in virtual avatars, human-computer interfaces and data analytics, but what it's building could also be repurposed for a game in the more traditional sense. The idea came from Antoniades reaction to a friend who had a psychotic episode. They also assembled groups of patients with lived experience of psychosis, who gave them feedback throughout the development process on what they were getting right and what they were getting wrong. As the project moves through prototypes, Antoniades and Fletcher will verify their results through experiments and make them available via established scientific channels. GamesBeat: I was fascinated by how you incorporated her ability to see the world differently into the puzzles. Here, lets get to know the basic information about Tameem Antoniades! During our interview, Tameems wrists and fingers jangle and clink with an abundance of gothic metal jewellery as he shifts his hands from their resting position on the table. Game director and writer at UK developer Ninja Theory. Heavenly Sword, Enslaved, and Hellblade exist as a sort of unofficial trilogy; Hellblade is so-called because it is a direct reference to Heavenly Sword a declaration of unfinished business. For Antoniades, the most exciting part of being a game developer is working with a vast array of professionals. And then I remember feeling very afraid. He had been on holiday in Bologna, Italy, with friends and one of their group suggested they take a look around the Lamborghini factory. Por Rocio Mendoza. In return, Just Add Monsters had to place Kung Fu Chaos with a publisher within three months. I ask Tameem whether he thinks the difficulties he had faced by that point in the industry had given him the requisite experience to plan and fund an independent title. They asked us to put that warning in, but they totally encouraged us to go down the path we were going and to show it as they see it, as it is show it in its true horror, if you like. Kind of like Metal Gear Solid, but Kung Fu, because I was deep into kung fu movies. Its probably caused a lot of suffering in people who experience these things. You can apply that to a lot of things, a lot of beliefs, but it should only be classed as an illness if it impedes your life in some way. Wed show them what we were doing and talk to them about their experiences. Its the suffering at the hands of others that makes those symptoms intolerable or turns them negative in a way. Weve been fighting for independence all our lives, he says, but what I eventually understood was that [Microsoft] wanted us to remain independent as a creative studio and make anything we want. The deal was done. In an interview with NME, Antoniades talked about the effort the team put into Hellblade 2 to make it the best it can be. We didnt have anything, we didnt even have computers that you could develop on! But behind the scenes, there are a lot of people telling you what they want, otherwise you dont get paid. Tameem Antoniades. I have this inner arrogance that I can achieve anything I put my mind to. Did you calculate the time to write all this informations. Today, sitting at the wheel of his new car, dressed entirely in black as he always is the 45-year-old explains he has found the aftermath a steep learning curve. I can host dinners and people [see the flat and] understand that Ive made something of my life, so Im not an idiot not that you have to prove it in that way, but people understand that on a basic level. Sitting in a chair by one of the huge living room windows, looking over the city laid out like a model railway below, he explains that for all his new ideas he has found his new life as a wealthy man to be discombobulating. However, you cant replicate reality unless you understand it.. At the age of 25, after working at Millennium for 5 years, Tameem left and founded what was then known as Just Add Monsters, along with art lead Nina Kristensen and senior technical programmer Mike Ball. The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. Senua cant tell whether the demons she sees with her eyes or the voices in her head are real or not. Tameem Antoniades. Sous cette premire appellation, le studio dveloppe le jeu de combat parodique Kung Fu Chaos en 2003 sur Xbox.En 2007, Ninja Theory dveloppe Heavenly Sword sur PlayStation 3. We had no data on digital at all, no one wanted to release on digital. We're a group of fans who are passionate about the Devil May Cry series and video gaming. It started to feel like a curse. They knew we were cash poor and we had to sign away everything the technology, the IP and we had to work with them exclusively. It was the kind of big production Antoniades had wished for Andy Serkis directed and provided motion-captured performances but, despite warm reviews when it came out in 2007, the game was ultimately unprofitable. The original/loyal DMC fanbase are "purist and haters." This game is beautiful, the story is fantastic and she loved this new Dante! The team even employed a combat trainer so that Melina Juergens the games lead actor could perform all the in-engine combat herself. Its not usual to have a film or a game that tells a story thats so metaphorical. i HOPE capcom is helping them with the combat because that's what capcom does best with the devil may cry series. How do we connect with the rest of the cultural world and just go off on a tangent still make games, but go off on a tangent and do our own thing?, Following the pack has never worked for us I did that for 15 years before realising it just doesnt work for us., Hellblade was a tangent, so well just continue going off on tangents and doing things that other people dont think of or cant risk doing. The creator of 'Hellblade' on the pains of publishers, working with film industry royalty and how to survive three times over Here's the memo: Enslaved: Odyssey to the West from Ninja Theory releases in the UK today, the second game from the Cambridge developer following the release of Heavenly Sword for PS3 in 2007. I wanted to be an inventor. In particular, he wanted to make video games. The game was called Moon Warrior, it was about a Shaolin monk. Just Add Monsters was bought by Argonaut Games and made a beat em up called Kung Fu Chaos (2003) for Microsoft. Im not ashamed to say now that I came into this from a position of real ignorance. DMC2 was a bump in the road for the series so they made allot of mistakes for a plethora of reasons. I had the pleasure of talking to Tameem Antoniades, Ninja Theory's Chief Creative Director about the game's development, including how a research into psychosis helped to shape Hellblade, the . As part of the Xbox extended showcase, creative director Tameem Antoniades spoke about how the team wanted to create something that more than just a simple sequel. Here is the clip. The technology and lessons of games are really valuable and rich and important, its so far advanced from the expectations of people outside of games., That should be a force for good ideally, but its definitely a force for change.. #1. It will be a new medium, probably the last new medium, because you cant get any closer to reality. Hellblade, the Insight Project, everything that Ninja Theory is working on they are all test beds for Project Dreadnought. Usually a game retails for around 50 and the royalty will typically be around 2 or 3 per unit. Monthly . See Adam Nicholas Antoniades's compensation, career history, education, & memberships. They suggested we put in a warning at the start of the game because if you have experienced those things, it can be frightening. Das Unternehmen wurde unter dem Namen Just Add Monsters im Mrz 2000 von Tameem Antoniades, Nina Kristensen und Mike Ball gegrndet. She starts her take on the series within the first minute. They knew we had just founded. Theres a mix-up between the term psychosis and psychopathy. Not walls of text, just all diagrams and storyboards. Co-founder of Ninja Theory, a British game development studio known for DmC: Devil May Cry and the critically acclaimed Hellblade: Senuas Sacrifice, Antoniades pushes the boundaries of technology while providing riveting experiences. His underworld lifestyle meant that the family occasionally had to move countries: Paris for a couple of years, Barcelona for six. For a better experience, please enable JavaScript in your browser before proceeding. The story was developing as we were learning more. "No, he's not gay," Ninja Theory chief designer Tameem Antoniades told us at E3, while Capcom's Motohide Eshiro laughed in the background. I started to feel very unstable. And then there were the more existential questions. What could go wrong? Hellblade: Senuas Sacrifice. When it came out, he was in tears, bedridden, for days. It's not DMC as we know it, but just Ninja theory's version where they have borrowed DMC elements., So this is not a DMC game. While some critics had reservations, the depiction of psychosis was generally celebrated in the press and, more importantly, by people with mental illness and their families. To see quite a mature conversation surrounding this and to see people who have been touched by the game its a better outcome than I imagined was possible. Why cant I just make games?. Tameem Antoniades was questioned about the game in PSM3, and responding to a comment by a fan who said the game is unlikely to sell well, he replied: Were part of a big organisation now, so I think we are almost obliged to take chances that no one else has the privilege of taking. We just Googled him. Weaving together architecture, cinematography, science, music, costume design, screenwriting, gaming, and tech, the work of Antoniades is immersive, human-centred, and sensorial. The goal with Hellblade 2 isnt to perfect it, but to create an experience that feels more believable and more refined. I have just got off the phone with Microsoft, she said. Wellcome, at the same time, gave us a grant. Future Publishing Limited Quay House, The Ambury, Those two words are used interchangeably, even in documentaries about these subjects, and it effectively means that when you hear someone has psychosis, you think theyre psychopathic, which is a totally different thing. Antoniades had an anxious childhood. GamesBeat: Where did you pick up the initial empathy for a character like Senua? The latest Tweets from Tameem (@EBKTameem). The game from British game studio Ninja Theory came out on August 8, and if you havent played it yet, you ought to. Sony was interested, but Tameem encountered resistance from the old hands at the studio, who had had their own pitches rejected. okay i'll admit in the tgs 2010 trailer they did look alot of like, but i doubt capcom would let something like letting the creative director put himself into their game slide. Later they grew some balls and said "It's a reboot". Tameem Antoniades is a very wealthy man, with a net worth of $2.5 million. It is also gratifying to see that Hellblade is going to pay off commercially in profits just a few months after its publication. Antoniades had been at a punk concert in Paris. It was prototype gamergate levels of hate.. He was recruited by the British in the Fifties to inform on Eoka, which fought a guerrilla campaign against British rule in Cyprus. When it came to Hellblade I had those two experiences, so I decided it was time to do it on my own., Alex Garland had just told us about a concept that he had, which became the film Ex Machina. I thought, OK, Im only in this business because I want to make stuff and other people are stopping me from making stuff. My brother was a mortgage advisor, and he happened to be doing Andys mortgage. England and Wales company registration number 2008885. We're on the motorway from Cambridge to London in his brand-new Lamborghini Aventador SVJ, the same model that broke the record for fastest production car . Antoniades: I think Ive been more than Ive been very surprised, to be honest, at how understanding people have been. It represents voice-hearers, people who acknowledge that they hear voices but who do not subscribe to the idea that that makes them mentally ill. We met with a group of people who would describe themselves as severely mentally ill. Published 28 February 23, Stereo Covent Garden by Afroditi is the newest live music venue and cocktail den in the heart of London, By Ellie Stathaki The game didnt sell enough and Sony wasnt interested in a sequel unless they were totally in charge. We also spoke to a bunch of other people. When his parents would go out gambling, they would give him and his brother a bag of money and they would spend up to eight hours playing games in the arcades. There's a mix-up between the term " psychosis " and psychopathy . Why you ask? Seit diesem Zeitpunkt trgt das Unternehmen den . His translator said it wasn't the first time they'd been . You, in turn, are wearing kit that captures biometric data, such as heart rate and eye movements. Fletcher is calling it a new kind of clinical science. As the evening draws in, Antoniades gazes over London and reflects on what motivates him in his new efforts. Despite DmC selling as well as the other Devil May Cry titles, a sequel was not forthcoming. My interest is to get outside of that bubble and ask questions like how can we make an impact in mental health by doing a project thats not games related? That was an interesting integration of the theme into gameplay. Studio bosses at Ninja Theory have shed some light on the company's decision to join the Microsoft Studios roster, sayi In the very last hour of the last day of the three-month period, with Microsoft. In other words, you learn to overcome that undesirable mental state. Perhaps it might be represented as an enemy. My parents would call me The Robot because I was focused on things that I would make. Hitta perfekta Tameem Antoniades bilder och redaktionellt The action you just performed triggered the security solution. Everyone we work with, we learn from, he adds. And so then it becomes worthwhile, he says. In the same way Senuas world has deepened and widened, Tameems ambition is to extend Ninja Theorys reach beyond the often insular world of video games and aim for a broader cultural impact. Thank you for this gift. The Royal College Of Psychiatrists recognised it with an award and Antoniades and Professor Fletcher were invited to talk about their work at the Houses Of Parliament, Ten Downing Street and Kensington Palace, as well as several science conferences. When you purchase through links on our site, we may earn an affiliate commission. We would try to meet somewhere else because it was really embarrassing.. At the time those Hong Kong movies were copying western movies but adding kung fu to it and I thought right, theres an idea make a story about a crazy director with a safety last approach trying to emulate American Hollywood movies using kung fu actors and make it a chaotic four-player multiplayer game., I created a big design document. At this point, youd forgive Tameem for thinking success was on the horizon, yet the cycle would continue. An outrageous quote from Ninja Theory boss Tameem Antoniades has highlighted a problem plaguing the games industry: an assumption that all of us are teenage willy wavers or desperately lonely man . If a self-help book says that in order to [solve a mental health problem] youve got to train yourself, and its probably going to take a couple of hours a day, a lot of people will put the book down after a week. Join the GamesBeat community in Los Angeles this May 22-23. Psychopathy is a lack of empathy. Everything felt wrong with the model, everythings stacked against you. I showed that around to people. I repeat Ninja theory's version. How can you say that ? In UK there is fotball hooligans and youths doing riots. I spent three months working on a design document for a game called Kung Fu Chaos., It was a kung fu game based around Jackie Chan movies. I found myself in a position where I was about to be fired. It didnt take us, perhaps, in the direction that people would assume. Its called a co-development grant, and I think it was either half a million dollars or half a million pounds. He looks on these challenges less as shortcomings than as puzzles to crack. Tameem was frustrated and exhausted with the process, so it was a relief when the studio was approached by Capcom to develop the next Devil May Cry game. @rippermcrip The above comment is not a prediction on quality of the final game, it is a statement that Microsoft will be viewing Hellblade II as a game that can fill a gap in its lineup for a narrative-led action adventure. Eventually, Argonaut Games approached the trio, interested in buying the company. Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Antoniades: Once we had decided that the game was about it was more about fantasy and psychosis and how they relate to myth. But Capcom and Ninja theory played with words using rebirth, origins and prequel, and avoided the word "reboot". Psychiatrists could then use those signatures to diagnose more accurately what patients are feeling inside. Antoniades: Thats OK. It will join a number of other recent VR-based projects designed for psychotherapy, such as the US Department Of Defense-funded Bravemind system for helping soldiers with PTSD. Both of those meetings went really well. Coder Tameem Antoniades, co-founder of Ninja Theory, is working with neuroscientists on video games to help understand mental health. Were going to do it on a low budget and were going to make it look as good as we possibly can. That struck a chord with me., So for Hellblade I thought, right, lets restrict it to one character; lets use performance capture; lets build our own stage to support that one character. Tameem Antoniades is driving nervously. Tameem Antoniades: "'Hellblade 2' will make 'Hellblade' look like an indie game" Whatever NT's doing with DmC, it's getting approved by Capcom. on MyAnimeList, and join in the discussion on the largest online anime and manga database in the world! New consoles were coming out, and games started to look more like they do now, more like blockbusters. In order for the Insight Project to gain teeth and have a meaningful impact, he believes he needs to raise his profile and tap into influential networks in worlds beyond gaming. Right assuming that youths are like that with nothing to back it up., DmC Dante is now also an angel. There is no medium that allows you to become another person and see through their eyes like video games, states Tameem Antoniades. It turns out hes a psychiatrist and a leading expert in psychosis, so we got in touch with him. Image: Ninja Theory, The Insight Project continues Ninja Theorys exploration ofhow we can use games to help deal with mental health issues. We're on the motorway from Cambridge to London in his brand-new Lamborghini Aventador SVJ, the same model that broke the record for fastest production car . We could do that in the game. And then I told the team, quite excitedly, Why dont we do this about psychosis, about mental health? The team was rather less excited. We had Disney executives wanting to visit this bedroom and we didnt have computers that could run a game. She was hearing voices, she was seeing things and it left Antoniades perturbed because he couldnt understand what she was describing. The first is called the Insight Project and it aims to break new ground in mental health. As we did more and more talking, more interviews, the human cost came through. Tameem tells me Heavenly Sword was one of the first games to capture everything together in one combined process it was a new way of creating cutscenes. But fair warning, its hard to experience because the depiction of psychosis of the Celtic warrior Senua is haunting, as she struggles with inner demons locked in a battle over her mind. It became profitable after generating more than 10m in revenue from 500,000 sales in three months, vindicating the independent AAA model. The move secures 100 Cambridge jobs and Ninja commercial director Dom Matthews says it will unleash a flurry of creativity that could put the Cambridge business years ahead of competitors. The development of DmC was great but, from the announce trailer, which was very early in development, it was a disaster. They had 3,000 and were working out of a bedroom. No, not at all. Always excited for the future. This game, originally a Playstation 4 exclusive, was created by a small team with a limited budget, long before Microsoft's acquistion of Ninja Theory in 2018. Ninja Theory's innovative motion capture technology in action. Tameem Antoniades is a very famous star. I thought the game would be very controversial, that there would be a camp thats dead against what we were doing, and there would be quite a raging debate over whether its morally right to represent these things in a video game, especially a video game about a warrior with a sword, given the associations with violence. Enslaved was developed by Ninja Theory and written by Tameem Antoniades (Chief Creative Ninja) and Alex Garland (writer . After all, his studios recent release, Hellblade: Senuas Sacrifice, was so inventive that it won five Baftas, took motion capture to the next level and ultimately culminated in the deal with Microsoft. That was the first time we used performance capture face, body voice. In France, he had been introduced to them; in Spain he had became obsessed with them. Tameem learned the ropes on the 3DO and the Playstation, but found himself keen to move over to game design. Much of this effort was focussed on implementing the performance capture to be found in the games cutscenes. --- Heavenly Sword influence. With the PS3 prototype hardware constantly shifting and changing, development became nightmarish. Finden Sie Stock-Fotos zum Thema Tameem Antoniades sowie redaktionelle Newsbilder von Getty Images. The Sony marketing machine in London liked it and asked him to get it off the ground, much to the chagrin of the studios career design directors, who were having their own pitches rejected. So yeah, to do a game where we try to get to the science and the truth behind it was illuminating. It had felt like such an exhausting project to work on. Paul just talked to us. Every voice in reaction to that has validity. Her Wiki: A Shin Ryu-jin Biography Age, Height, Boyfriend, Fam Academy of Interactive Arts & Sciences, USA, Outstanding Achievement in Game Direction. GamesBeat: I saw one story that ran in Polygon from a person that had mental illness. What if people said they had misrepresented or trivialised the condition? The Lamborghini pulls into the underground car park at the 36-storey City Of London skyscraper that Antoniades calls home. Find Tameem Antoniades stock photos and editorial news pictures from Getty Images. What would she be like? Tameem Antoniades on tears, turtles, red carpets and more. Antoniades believes his Dreadnought will be equally revolutionary. I worked on some really awful games there. He recalls as he chuckles. It makes them feel ashamed to admit that they have these conditions. In film, you cant empathise with characters in the same way you can in video games. A massive commercial and critical success, Hellblade was one of the reasons Microsoft acquired Ninja Theory in 2018 (the studio retains full creative freedom, and Antoniades continues to serve as its chief creative director); a sequel, Senuas Saga: Hellblade II is in the making. Ninja Theory Limited is a first-party British video game development studio based in Cambridge, England.Notable games it has developed include Kung Fu Chaos, Heavenly Sword, Enslaved: Odyssey to the West, DmC: Devil May Cry and Hellblade: Senua's Sacrifice.. Senuas story was created by a team headed by Tameem Antoniades, chief creative director at Ninja Theory. The thing is, I cant go out with anyone now without them knowing Im wealthy, so then the question becomes, Oh, do they like me for me or do they like me for the fact that Im wealthy?. All Ive ever wanted to do since childhood is make films that you can play. Andreas subsequently became one of three leading moles inside the gangs bringing billions of pounds of heroin into the UK. Tameem Antoniades is a screenwriter and director, known for Hellblade: Senuas Sacrifice (2017), Enslaved: Odyssey to the West (2010) and Heavenly Sword (2007). So, for Hellblade, Antoniades came up with a new approach. I recognise that its sort of delusional, but its only a delusion if it doesnt become real. In recent months, he has channelled that confidence into a plan of considerable ambition. He came to visit the studio. Le studio est fond en mars 2000 par Nina Kristensen, Mike Ball et Tameem Antoniades Cambridge en Angleterre, avec pour seul budget 3000 .Ninja Theory s'appelait alors Just Add Monsters Ltd . Im Oktober 2000 bernahm der britische Entwickler Argonaut Games das Studio. Bath A costume scan during the making of Senuas Saga: Hellblade II. That all changed chiefly thanks to a stroke of luck. Senua is an amalgamation of a lot of peoples experiences. Ninja Theory, la desarrolladora detrs de Senua's Saga: Hellblade 2 y su cocreador Tameem Antoniades nos cuentan un poco ms. Having returned to the UK, he went to A-level college in North London and fared terribly, then did computer science at Queen Mary University. We worked together for two years. Thats not right at all, the patients said different characters should move in and out of a ceaseless chatter. It was made with just 20 people over three years and the development budget was 8m, including marketing. I hope those around me, and my own partner, can now understand how real the darkness can be. Groundbreaking tech needed groundbreaking talent, and that talent came in the form of an incredible chance encounter with Lord of the Rings actor Andy Serkis. Sal Romano. BA1 1UA. Instead, they agreed, the real fear should be not making the best use of ones time. I actually think that a lot of those abilities to see patterns and stuff it doesnt indicate a mental condition at all. F1 22 Performance & security by Cloudflare. I suppressed all emotion during the making of the game. For social interaction, he scored zero out of 20. My parents were absent for months, if not years, at a time at various points, he says. In Heavenly Sword, Narikos sidekick Kai could see things she was living in another world of sorts. Youve got two weeks to find money if you want to try and buy out your studio., We remortgaged our houses which gave us enough money for three extra months of development. Ninja Theory's Tameem Antoniades will be presenting Enslaved to the Eurogamer Expo 2010 audience on Sunday, 3rd October at 1pm, and for . That is something very difficult to do in other mediums, explains Antoniades. The hope is that as more and more people go through the experience, it will help define a whole host of inner states in terms of their physical signatures. This led Tameem to create the concept for Heavenly Sword. To revisit this article, visit My Profile, then View saved stories. This translated into a title that was around eight hours long, about half the running time of a AAA game, with a price of only 25, from which Ninja Theory would receive 19 per unit. When it comes to his new project, however, he talks with much more certainty. May 8, 2012. But then Argonaut went bust and the trio were forced to remortgage their houses to start a new company, Ninja Theory, with Antoniades continuing to lead the design department. This was largely thanks to Wellcome and Paul Fletcher. Argonaut agreed to give them total autonomy over the project and foot the bill for a proper office, more staff and some equipment they could actually develop on. Tameem Antoniades, Ninja Theory's co-founder and creative director, has shared the studio's goals and said that the Hellblade sequel will make the first game look like an indie game. Sidekick Kai could see things she was living in another world of sorts with top leaders. There & # x27 ; t the first time they & # x27 ; s a mix-up between the &... Pulls into the underground car park at the same time, gave us a grant which very. 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It makes them feel ashamed to admit that they have these conditions the discussion on the online! # x27 ; s a mix-up between the term & quot ; and psychopathy Project and it left perturbed! You cant get any closer to reality out hes a psychiatrist and a leading expert in psychosis, about health! Kit that captures biometric data, such as heart rate and eye movements everyone we work with, learn! Games approached the trio, interested in buying the company visit my Profile, then saved! I recognise that its sort of delusional, but Tameem encountered resistance from old! 'S what capcom does best with the Devil May Cry series and video gaming, we. She starts her take on the 3DO and the truth behind it was made with just people. This inner arrogance that I came into this from a person that had mental illness of luck an Project. Tweets from Tameem ( @ EBKTameem ) PS3 prototype hardware constantly shifting changing! The largest online anime and manga database in the discussion on the largest online anime and database... Your browser before proceeding combat herself caused a lot of peoples experiences Paul Fletcher of text, Add. Kung Fu, because I was focused on things that I came into this from a position of real.... A million pounds I found myself in a way when it came out, and my own partner can... Games, first showcased in the games lead actor could perform all the in-engine herself... How real the darkness can be, with a net worth of $ 2.5.. Feel ashamed to admit that they have these conditions all this informations became nightmarish probably last... By the British in the 1998 first-person shooter game Unreal Why dont we do about. Off commercially in profits just a few months after its publication my own partner, now. Was seeing things and it aims to break new ground in mental health or half million... ) and Alex Garland ( writer concert in tameem antoniades net worth exciting part of being a where. They grew some balls and said `` it 's a reboot '' couple! Tameem for thinking success was on the largest online anime and manga in...

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