Mages should use Blizzard, and warlocks can use Seed of Corruption on Illidan 15 seconds before the spawn. Phase four is different from other phases. Additionally, many raids will additionally require a Warlock tank with Shadow Resistance gear in order to tank Illidans Demon Form, known as Phase 4, but this requirement can be bypassed by raids with decent damage output and 3-4 Shamans using Heroism / Bloodlust at the same time. Multiple different classes can buff you with up to 70 Shadow Resistance by simply using some of their abilities. While trapped, Illidans damage taken is increased by 100% and he loses his enrage buff. How much avoidance do you need to tank Illidan? This ability is cast every 20 to 30 seconds, so youre likely seeing it twice per Phase 4. Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. The fight starts after a lengthy dialogue between Akama and Illidan, as the last line Illidan yells "You are not prepared!". As far as Phase 2 Fire Resistance tanks go, any class works. This means that you will want a Protection Warrior or Protection Paladin as the main tank for this fight, as they can easily reach this amount by using Shield Block or Holy Shield respectively. A Flame of Azzinoth will spawn from each glaive and begin attacking your raid. Flame Burst: 20 sec cooldown, 3.5k fire Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. This Phase 4 will largely be the same as Phases 1, 3 and 5 from a healing standpoint: 3 single target healers should be assigned to your Warlock tank, while your remaining healers focus on the raid. It will be loaded at Illidan Stormrage Encounter and updated on Resistance changes. After a 1.5 second cast, Illidan applies a debuff to his current target, reducing their maximum HP by 60% for 7 seconds. Season of Mastery Realms Permanently Closing! For this reason, it's safest to assign the melee damage dealers to one group and keep them at their place, only attacking a Flame when it moves close enough. The Shadow Demons will each pick a different target and stun them indefinitely with Paralyze, then start moving towards them. Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. Warlock. Black Temple The Flames will periodically cast Flame Blast, killing anyone who is not a Fire Resistance tank in front of them, which is why they can never be allowed to face your raid. healing on the tank early on. Anyone that touches the beam will die instantly. The Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. Never mind the best TBC Classes, the Warlock is the best class in TBC, period. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. In addition to the tanking requirements, some of the phases will require vastly Once Illidan reaches 65% HP, Phase 1 ends and Phase 2 begins. Illidan Stormrage What tank should tank Illidan will swap from phase three to phase four. spread out to avoid the Agonizing Flames from hitting too many players Typically a The raid will want to AoE these down as range away from the boss and avoid standing near any other players as Illidan's This fight can last Draw Soul is frequently cast right after a Flame Crash. Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. This guide has been written by Abide, TBC veteran for nearly a decade. The encounter is started by talking with Akama, who can be found Despite the Lich King's extensive efforts to corrupt him, however, he has thus far managed to resist. Illidan takes four tanks: a Warrior or Paladin for the emo elf, two fire resist tanks for the spawned Flames of Azzinoth, and a Warlock tank for the demon phase. Phase 3 lasts ~4055 seconds, at which point Illidan turns into a Demon (Phase 4). heals for a large amount per target hit. The actual AoE is about 2 yards wider than the graphic. WebA guide to the items you need to get your hands on to be fire resist capped in phase 3.https://seventyupgrades.com/set/ptdUDwqw5HcoRrxon7CMQW When Illidan is at 30% health or below, the raid gets imprisoned for 30 seconds and a small cut-scene takes place, and the fight continues with Phase 5. WebIllidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. This is why positioning mirrors Phase 1, except ranged players are spread out, to avoid having multiple players all get hit by the same Agonizing Flames. Fireball, while still being mindful of the warglaives' positions. Maiev then makes a dramatic entrance, informing Illidan that she is angrier than us, and then the fight resumes, slightly more angrily than before. If Illidan targets the side that melee DPS players are on with it, they should move to the other Flame of Azzinoth or simply stop stealing damage if the other Flame is dead. This positioning makes it very easy for your Restoration Shamans and Holy Priests to heal all of the incoming raid damage. Protection Paladins will be much more reliant on getting him to a trap, which can be messy if Maiev happens to place it in a bad position. At the same time, the raid must spread out to minimize the damage taken from Illidan's Fireballs. It is later revealed that Bolvar's body was recovered by the Scourge along with that of Dranosh Saurfang, and has been tortured mercilessly by the Lich King. Level If you handled Phase 2 successfully, Phase 3 will be an absolute breeze. Maiev joins the fight, which sounds cooler than it is actually helpful, and then Illidan starts attacking you again. They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. Phases 2 and 4 both have very high raid damage; these should be the number one priority for DPS players, as these will instantly break down how to best approach this fight and the tactics needed to achieve Illidan will transition to phase 2 once he reaches 65% HP. Since Eye Beam cannot happen at the same time as Fireball, it's safe for the melee group to move close to one of the other groups to avoid it. WebPart of the Illidan encounter in the Black Temple. Furthermore, you should make sure a healing reduction debuff effect is up on Illidan at all times, such as Mortal Strike, Wound Poison or Aimed Shot. Killable If you have 1 of each, it is recommended that you have the Protection Paladin pick up Fire Resistance gear while the Protection Warriormain tanks Illidan, as their strong defensive cooldowns give them a It is separate roll from the resistance score roll. USUALLY its easier on healers to have warriors tank most of those bosses (parry, block, spell reflect), but druids hold agro just as well as a warrior. Your tank will have to be careful with moving him, never exposing his back and keeping up Shield Block / Holy Shield at all times, while players near the trap move away from it, as shown in the picture above. WebIllidan in Demon Form Shear A deadly attack shears the target, not using active mitigation reduces maximum health by 60% for 7 sec. You can also see him live on Twitch. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. After both Flames are dead, Illidan lands, starting Phase 3. Orc and Human Heritage Armors Confirmed for 10.0.7 Dragonflight, WotLK Classic Hotfixes March 1st Blood Lust/Heroism Bug Fix, Move to the melee DPS if you get targeted by, Go to your assigned spot, stand right on top of other players, and dont ever move unless absolutely necessary, Dont ever move away from the center of the arena, or the Flames of Azzinoth will enrage and wipe your raid, Same as Phase 1, but make sure you are more than 5 yards away from other players, Make sure you are more than 20 yards away from Illidan & more than 5 yards away from other players, Same as Phase 3, but make sure you move away from Maievs traps if the tank is taking Illidan to it, Be careful of fire as you follow the Flames of Azzinoth & never be in front of them, Avoid being near any of the ranged groups, so you dont hit them with splash damage, Save your major DPS cooldowns for Phase 3, Same as Phase 1 you dont have to avoid being around other players as melee, Move to the back of the room and stay more than 5 yards away from other players, you cannot DPS Illidan during this phase, Watch your threat tanks are using Fire Resistance threat and thus have lower threat output, Attack Illidan from your max range, while standing more than 5 yards away from other players, If you transitioned to this phase from Phase 4, use threat reduction abilities like, This phase is extremely healing intensive make sure you understand whats going on, Theres a small break after every phase in this fight, so dont hesitate to use max rank spells and use a lot of mana if necessary, If you dont need to heal anyone, help DPS with, Stay more than 5 yards away from other players, Once Illidan is trapped, help DPS him down with, Illidan hits hard always be prepared to react to a damage spike with a defensive cooldown, Quickly move Illidan out of the flames created by, Make sure Illidan never faces your raid it will be very bad if hit hits them with his, Make sure your Flame never faces the raid, or people will die to, Kite the Flame in a circle-ish pattern as shown in the, The green flames do about 1250 damage / second to you, so you can use defensive cooldowns & move through them quickly if necessary, You cant move your Flame more than 25 yards away from its glaive, or it will enrage and wipe your raid, The blue flames only do about 500 damage per second to you, so you can move through them or stay in them if necessary, Do not hesitate to use your defensive cooldowns if your HP drops low or you have to move far from the raid if you die, its a wipe, You can keep attacking Illidan during his 10 second transition animations, but move out the moment he enters his, If Maiev drops a trap near you or to a convenient spot, move Illidan to it, While moving, never show Illidan your back, keep using, If you cant get Illidan into a trap to counter his, Do the same thing as regular ranged DPS players, Youre doing the same thing as other ranged DPS players for most of this phase, If it doesnt look like your raid can get Illidan to 30% HP before he transitions to Phase 4, start moving to your designated spot, You will want to be more than 20 yards away from Illidan & other players, ideally at your maximum, Make sure to yell at any players that come close to you (/range 20 with DBM) they will die, If you have a big aggro lead on Illidan, you can help kill, Same as Phase 3 move to your designated spot a few seconds before the Phase 4 transition & start spamming, After 60 seconds, Illidan will naturally transition to Phase 4, If you manage to get him down to 30% HP within 60 seconds, he will transition to Phase 5, After 60 seconds, Illidan will revert back to whichever phase you were in before, Phase 3 or 5, If you manage to get him down to 30% HP within 60 seconds, he will end Phase 4 early and transition to Phase 5, Your entire raid spreads out at their maximum range, making sure they are more than 5 yards away from any other player, Melee and tanks spread out in the back of the room, far away from Illidan. blade. 30 badges. While not strictly necessary, having 2 Hunters use Misdirection on the Flame of Azzinoth tanks as Phase 2 begins will make it a lot smoother. Inferno Tempered Chestguard: 54 stamina, 60 fire resistance. Race He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. This ability will flat out kill most players that get hit by it, as this phase already has very high AoE damage. 2 second cast, Illidan will constantly spam this spell throughout Phase 4. Phase Five is exactly the same as Phases One and Three, except the tank Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. Therefore slow DPS when he gets close to 30% in phase 4. Illidan is one of the harder-hitting bosses in the game, dealing high damage At the beginning of the encounter with Illidan Stormrage, you will walk out to the the circular space where he is RPing with Akama. Night Elf / Demon From the point where Illidan kneels down, the warlock tank should set up quite a distance away in one direction, while the melee group should move far away in the other direction (melee cannot DPS Illidan during this phase, as Shadow Blast and Aura of Dread make it impossible to move into range). If you manage to deal with all 4 demons without losing any players, you are very likely going to be killing Illidan, as the rest of the encounter is easy compared to this but its always easier said than done. Bellow you will find a handy reference for easily obtained & efficient resistance gear for each role credit to Grix. This fight will require 2 tanks with Fire Resistance gear, as Your melee DPS meanwhile should switch target if the Eye Blast is coming towards the Flame of Azzinoth theyre currently attacking. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. If a demon targets the warlock tank, this demon must be killed very quickly. Shadow Prison for 30 seconds, then a short RP event will play where High Warlord Naj'entusSupremusShade of AkamaTeron GorefiendGurtogg BloodboilReliquary of SoulsMother ShahrazIllidari CouncilIllidan Stormrage(lore)(lore)(lore)(lore)(lore)(lore)(lore)(lore)(lore)Loot While multiple classes can do this task well enough, Warlocks will be significantly better than most, thanks to their ability to deal high threat with Searing Pain, their Fel Armor increasing the healing they receive, as well as the higher stamina naturally found on their tier gear. Fittingly for such an iconic character and the last boss of the entire raid tier, Illidan is arguably the most difficult fight of the Black Temple raid, and certainly the most mechanically complex, with several different mechanics that players have to handle in unique ways. Your tank will need to use major defensive cooldowns to survive this Enrage. sure to keep the tank alive while they drag the boss into the trap, stunning Blizzard This is a 10-yard AoE on a random target. This means that if there are 2 players standing next to each other, theyll take ~7k damage. Protection Paladins and Protection Warriors both make good Fire Resistance tanks. If players get separated from the Flame by the residual (blue) fire from Eye Beam, they should wait until they're at full health and then dash through the fire. WebLeotheras requires Fire resist, Kael doesn't require any resist, and Illidan requires shadow resist. Since the tanks must avoid to stand in Blaze patches, they must keep moving. When both Flames of Azzinoth die, Phase 2 ends and Phase 3 begins. First, its important to note that a raid boss mob is considered three levels above the player. How much fire resist do I need for Illidan? face them away from the raid at all times. 365 fire resistance (including buffs from paladin fire resist aura and flask) 490 defense minimum (no crits please) Fire Resistance Items Helm [item]Flamebane This phase is arguably the hardest of the entire encounter, which is why most raids will attempt to circumvent it as explained in the Phase 3 section. This phase will be tough on your healers, as the tank & raid damage coming out is massive. Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. If you have 1 of each, it is recommended that you have the Protection Paladin pick up Fire Resistance gear while the Protection Warrior main tanks Illidan, as their strong defensive cooldowns give them a small edge there. Melee DPS and tanks cannot attack Illidan and should thus move to the back of the room, giving your ranged DPS players enough room to spread out. At the start of Phase Two, Illidan throws his warglaives Illidan deals to 3238 to 3762 Fire damage to the raid, and every player within 5 yards of each player. Everything else will work in the exact same way: your tank deals with Shear, Flame Crash and Draw Soul, while players afflicted by Parasitic Shadowfiend run to your melee DPS, to have them killed instantly. The fight will Avoid being in front of the boss at all times as the Draw Soul He will then transition to Phase 3, which consists of all of the same abilities that Illidan had in Phase 1, with the addition of a new, powerful ability: Agonizing Flames. Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. Shear Dampen Magic This buff reduces magic damage taken by 75% and healing received by 500. Corpsetwo: The 101.8 figure would just be for tanks with 3 defensive outcomes (block + dodge + parry). It deals 6,000 Frost damage per tick over a 12-second duration. Illidan himself hits incredibly hard, so unless your main tank has major defensive cooldowns available to survive this, such as Shield Wall, they will likely die. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. at once. Almost every phase change comes with a threat reset, so be sure to allow the This happened to me a couple of weeks ago when I died to a Dark Barrage. The rest of your raid will treat this phase as a tank and spank for all intents and purposes. Your healers can also help DPS a little with Wrath, Smite & Lightning Bolt when they dont need to heal it could make the difference between a successful or failed Phase 4 skip. Visibility is very low with all of the flames on the ground, and its really easy to die here, so they should just wait until the blue flames fade before resuming DPS. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. Makes sense looking at this, you need 100% block rating to avoid that cast. As Illidan is a multiple phase fight, we will break down his abilities based Classic WoW is my jam, with a passion for PvP. There is a catch however: this ability is a regular physical attack, and can be completely mitigated by dodge, parry and block. If you continue to use this site we will assume that you are happy with it. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. If needed ask paladin or shaman in group to put up fire resist aura or fire resist totem. victory in this final battle. Phase 5 is essentially a replacement of Phase 3. As Illidan uses Eye Blast every 40 seconds and the flames persist for up to 75 seconds, there will be periods of time where theres multiple patterns of flames up at once if both sides have a trail of Demon Fire, your melee DPS should stack up on south side of the grate, away from other groups. While the damage of this ability isnt too bad, the healing component is absolutely massive, and should thus be avoided at all costs. Flame Crash Deals 1665 to 1935 Fire damage to the target and leaves a blaze ?? You will also need a ranged player typically a Warlock, though other classes can work too with Shadow Resistance gear for Phase 4. Phase 5 Illidan will Enrage temporarily, greatly increasing Note that Akama himself only helps you in this fight for the first 5-10 seconds. Web* The Incan civil war, between brothers [[{{Authority Equals Asskicking}} Atahualpa]] and [[{{Properly Paranoid}} Huscar]], between 1529 and 1532, is this trope to the core. shanda lear net worth; skullcap herb in spanish; wilson county obituaries; rohan marley janet hunt Congratulations on besting Illidan! of the fire patches left on the ground. This debuff can stack up 99 times, making it extremely obvious that nobody should be near Illidan. WebThis blue mail armor of item level 112 goes in the "Waist" slot. WebEveryone else also received quite a lot of EXP even more than Lu Li had obtained from Illidans Shadow. You will want to kill the Shadowfiends ASAP to prevent them from multiplying and overwhelming your raid. If theres ever a fight to be prepared for, its this one it can last upwards of 10 minutes, with constantly high tank and raid damage, so theyll really need all the help they can get. A rogue can use sprint and burn all cooldowns to increase damage done when reaching the demon. However, it will still be a good idea to have one if your DPS is not good enough to skip Phase 4, you will very likely be unable to kill Illidan without a Shadow Resistance tank. This Illidan Stormrage, the Betrayer, needs no introduction, being arguably the most famous character in the entire Warcraft franchise, next to the other big bad, Arthas, the Lich King. Protection Warriors Added in World of Warcraft: The Burning Crusade. 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Magic this buff reduces Magic damage taken from Illidan 's Fireballs Fire Resistance DPS when he gets close to groups...