Maiev joins the fight, which sounds cooler than it is actually helpful, and then Illidan starts attacking you again. Your healers can also help DPS a little with Wrath, Smite & Lightning Bolt when they dont need to heal it could make the difference between a successful or failed Phase 4 skip. Illidan Stormrage is the final boss of the Black Temple. Mages: Arcane Resistance - NOT NEEDED Protection Warriors Agonizing Flames makes Phase 3 slightly different to Phase 1. No thru traffic. A warlock with maxed shadow resistance should tank him. During Phase 2 no combat or self rez should be used, since upon rezzing players may be susceptible to charge (even though being close enough to a Blade). Illidan will use this ability every 25 to 30 seconds. into the air and Phase 2 will begin. This guide will offer a detailed, step-by-step tutorial on how to be fully prepared for this fight, finally bringing Illidans reign of terror to an end. Illidan Stormrage is the final boss of the Black Temple. Fire Resistance Gear for Protection Paladins While doing Molten Core and Blackwing Lair, it is possible you will need some Fire Resistance gear, especially for Ragnaros and Vaelastrasz the Corrupt. available on these if they get too close to any raid members. It is recommended that you have at least 5-6 healers for this fight, with a good balance of tank healing classes like Holy Paladins and Restoration Druids, and AoE healing classes like Restoration Shamans and Holy Priests. While Illidan is stunned, he will take double damage. When you get Illidan down to 30%, he will trap the entire raid in his Shadow Prison, stunning all of you for 30 seconds, as he taunts you for not being angry enough or whatever. Have your Shadow Resistance tank stay at max range away from the boss and Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. The shadow demons spawn is always followed closely by a Flame Burst, so players must wait for the burst before they move out of position to kill them. Your ranged DPS and healers will never have to worry about it, as none of the patterns travel through the middle, where they should be standing. After some short RP, Illidan will become You can now tell your friends and family that you were indeed prepared! Remember you can always swap targets if you are high on Everyone else will need to get spam healed by your healers, else theyre facing certain death. You want to avoid multiple people getting hit by it, because its damage adds up quickly. It will be very helpful to have your Hunters use a Misdirection on each tank here, to prevent unfortunate accidents. This fight can last Equip: If your target is below 50% health, your direct healing spells will cause your target to be healed for an additional 95 health. While multiple classes can do this task well enough, Warlocks will be significantly better than most, thanks to their ability to deal high threat with Searing Pain, their Fel Armor increasing the healing they receive, as well as the higher stamina naturally found on their tier gear. The raid will want to AoE these down as Setups with four or even five groups are possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). Maiev Shadowsong joins the fight to help the raid defeat Illidan. Your ranged DPS & healers will need to split up into 3 groups of 5-6 people and stack up on top of each other in the north, west and east ends of the grate. If it doesnt look like youre going to skip Phase 4, your Warlock tank should move to their designated position and start spamming Searing Pain on Illidan for threat. stand out on the side of the raid, away from other members. Phases 2 and 4 both have very high raid damage; defeated. (10 Min Cooldown). While trapped, Illidans damage taken is increased by 100% and he loses his enrage buff. Two times per Phase 5 cycle she semi-randomly places a special demon trap on the ground that can be used against Illidan. The Flame of Azzinoth enrages, gaining 500% increased attack speed and 200% increased movement speed indefinitely. Season of Mastery Realms Permanently Closing! Each phase switch is an aggro reset, therefore [Misdirection] should be used on each switch and DPS should be careful for the first few seconds. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. Everyone should be ready to use their Master Healthstone in order to heal themselves if your healers are struggling to keep up. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. Resistable spells Hunter: Explosive Trap, Immolation Trap Mage: Blast Wave, Fire Blast, Fireball, Flamestrike, Pyroblast, Dragon's Breath There is nothing to do about it than heal through. A cloak with the Fire Resistance enchant will be another very efficient source of Fire Resistance, and 1 more piece of Fire Resistance gear from the list below should get you to about 300 Fire Resistance unbuffed, or 370 resistance with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. Typically a Phase 3 lasts ~4055 seconds, at which point Illidan turns into a Demon (Phase 4). Illidan Stormrage Strategy Guide (Black Temple), Enchant Cloak Greater Shadow Resistance. (lore) The result is the following 'kite path': Initially both flames are pulled to the northern (or southern) end of the circle, and then moved around the border towards the south, one tank along the eastern semicircle, the other along the west. use any instant-cast heals on them. ago. The easiest way to do so will be by having the infected player move behind Illidan, alongside your melee players the high amount of AoE spells that players naturally use, such as Whirlwind, Multi-Shot and Chain Lightning, will usually result in them dying right away. If you are a Warlock that has taken on this responsibility, we have created Use Active Mitigation defensive abilities to survive, Move Illidan Stormrage to avoid damage taken from. Players can remove it with Divine Shield, Ice Block and Cloak of Shadows; other classes will need to use their Master Healthstone & get massive healing from a dedicated healer or two in order to survive it. Fire Resistance gear. About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. threat. Also, comment below what you want to see next!My curr. The fight consists of five phases, and good positioning is the key to success. Many guilds will choose to ignore the trap if its placed in a bad spot for this very reason, instead having the tank rely on defensive cooldowns exclusively to survive Illidans Enrage. Contents 1 Abilities 1.1 Normal Form (Phases 1, 3 and 5) 1.2 Flying (Phase 2) Use: Tap into the power of the skull, increasing haste by 83 for 20 sec. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. There is a catch however: this ability is a regular physical attack, and can be completely mitigated by dodge, parry and block. The affected player and a mage should move away from the raid. Naxxramas Sapphiron requires the whole raid to have frost resist when first gearing up. Even if you get lucky and she picks a spot near Illidan, its important to remember that hes still using some of his scary abilities, like Shear and Draw Soul. Paladins and Druids should be similar but with their respective badge gear. Phases 2 and 4 have Illidan cannot cast other spells while casting Dark Barrage. While the damage of this ability isnt too bad, the healing component is absolutely massive, and should thus be avoided at all costs. Illidan has many abilities with which he will attempt to kill your raid. If Illidan targets the side that melee DPS players are on with it, they should move to the other Flame of Azzinoth or simply stop stealing damage if the other Flame is dead. Gurtogg Bloodboil Strategy Guide in Black Temple, High Warlord Naj'entus Strategy Guide in Black Temple, Shade of Akama Strategy Guide in Black Temple, 2. At the same time, the raid must spread out to minimize the damage taken from Illidan's Fireballs. Maiev Shadowsong. Phase Three is exactly the same as Phase One, except the raid should now be They cannot simply be around each other they need to stack right on top of each other, with every single member of each group being more than 10 yards away from members of other groups. Illidan starts the fight off in Phase 1, in his standard night elf form. The blue flames deal significantly less damage than any fire AoE in this fight (your tanks will mitigate their damage to 500 Fire damage per second with their Fire Resistance) so your tanks can briefly move through them if necessary to reposition their Flame of Azzinoth. heals for a large amount per target hit. When Illidan is at 30% health or below, the raid gets imprisoned for 30 seconds and a small cut-scene takes place, and the fight continues with Phase 5. This phase is extremely easy, intended for your raid to learn Illidans mechanics in a low-pressure environment. Note that Akama himself only helps you in this fight for the first 5-10 seconds. The two Flames of Azzinoth must be defeated to bring Illidan to the ground. It will therefore be imperative that your Fire Resistance tanks move them around very slowly, so the flames dont get too close to your group, while also giving your melee DPS a chance to attack them. Shadow Prison for 30 seconds, then a short RP event will play where It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. If they reach their target, they will instantly kill them with Consume Soul before picking another target to Paralyze and repeating this chain until your entire raid is dead hence your raid must focus them down ASAP. He will stun the entire raid with Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. Allow the tank time to pickup the boss after the stun wears out and be ready to Illidan Warlock tank overview. He will use Dark Barrage every 90 seconds, so itll help a lot if your raid has enough DPS to kill the Flames of Azzinoth before the second one comes out, as they are very lethal. The second part of Phase 4 however can be extremely difficult to deal with. Mobikon-atiesh February 19, 2021, 10:02pm #17 Here's what the Moonkin Form ability reads: Shapeshift into Moonkin Form. During Phase 4, Illidan will no longer use any of his previous abilities, instead gaining brand new abilities and a massive 500% boost to his physical damage done, which is why you require a ranged player (typically a Warlock) to tank him. Eye Beam has only four possible paths, each intersects one of the Blades and tangentially touches the inner circle (either north or south). at once. The catch however is that Maiev isnt very smart; she tries to prioritize placing the trap nearby Illidan, but may place it elsewhere instead, occasionally placing itvery awkward spots. After both Flames are dead, Illidan lands, starting Phase 3. Avoid being in front of the boss at all times as the Draw Soul Akama: Beware his gaze! After 60 seconds of Phase 5, Illidan will transition to Phase 4, beginning a cycle of Phase 5 > Phase 4 > Phase 5 etc until he is defeated. Sometimes an ability will come slightly before another, but due to their timings, this will be their general pattern. 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